Interactive Simulation
Projectile playground
Use the controls to generate bouncing projectiles inside the frame.
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What this project demonstrates
Core JavaScript and animation concepts
Factory function
Creates configurable projectiles and stores their position and velocity in arrays.
Animation loop
Uses requestAnimationFrame to continuously update motion and render the DOM.
Collision logic
Detects frame boundaries and reverses velocity to simulate bouncing.
Interactive controls
Connects sliders, toggles, selects, and buttons to live simulation state.